AuraicPulse studioCreative technology that renders in real time, one glyph at a time.

Creative Studio Lisbon
move, drag or tilt to light the sculpture Start a project >
capabilities

Things we build for screens and rooms

A small studio working where code meets craft. We design and engineer interactive pieces that people want to touch, and we keep them fast enough to run on the phone in your pocket.

  • [01]

    Real-time websites

    WebGL and shader-driven sites with a signature moment, built on accessible, readable HTML underneath.

    webgl2 · glsl · motion
  • [02]

    Installations

    Screens, projections and sensors for spaces, launches and exhibitions. Built to run all day without a babysitter.

    touch · camera · sound
  • [03]

    Generative identity

    Brand systems that move: logos, type and patterns driven by rules, data or the people looking at them.

    systems · type · tools
  • [04]

    Prototypes and R&D

    Two to four week sprints to find out if an idea works before anyone commits to a full build.

    sketches · tests · demos
selected work

Recent renders

Sample projects shown for layout. Hover or focus a frame to bring it back to colour.

Sample project: interactive light installation
Light field installation Sample project
Sample project: generative identity
Moving identity Sample project
Sample project: product launch site
Launch microsite Sample project
Sample project: museum touch table
Touch table Sample project
Sample project: shader study
Shader studies Sample project
Sample project: projection on a building
Facade projection Sample project
the lab

Every image starts as a guess

Scroll to watch a frame resolve from coarse type into the photograph. It is how we work too: rough and fast first, then sharper with every pass.

Studio photograph that resolves out of ASCII as you scroll
spec sheet

How we run

Frame budget
16.6mstarget per frame
Typical build
6 to 10 wkSample figure
Core team
3 peopleSample figure
Based in
Lisbonworks remote too
process

From brief to build

  1. Listen

    A call to understand the audience, the room or the screen, and what success looks like for you.

  2. Sketch in code

    Instead of static mockups we build rough, working sketches you can open on your own phone.

  3. Build

    We engineer the chosen direction with weekly demos, performance budgets and accessibility checks.

  4. Ship and tune

    Launch, measure, adjust. We stay on for a tuning period so the piece keeps feeling right.

about

AuraicPulse is a visual storyteller based in Lisbon. The work feels lived-in and a little unexpected.

Portrait of the studio lead
AuraicPulsevisual storyteller · Lisbon@auraicpulse
They sent us a link on day three and we were already playing with it in the meeting.
Sample quote · marketing lead, placeholder client
The installation ran every day of the show and never needed a restart.
Sample quote · exhibition producer, placeholder client
faq

Questions, answered

Will a site like this be slow on phones?

No. Effects pause when off screen, lower their resolution on small devices and turn off entirely for people who ask for reduced motion. The words and links are ordinary HTML.

Can you work with our existing brand?

Yes. Most projects start from a brand that already exists. We add motion and interaction rules to it rather than replacing it.

Do you only do websites?

No. We also build installations, touch tables, projections and internal tools. The same real-time skills apply to all of them.

How do projects start?

With a short call and a written summary. If it fits, we propose a small paid sketch phase before a full build.

Who looks after it after launch?

We include a tuning period and can hand over clean, documented code to your team or stay on for support.

contact

Open a session

Tell us what you are imagining. Type into the terminal, it is a normal form underneath.

handle: @auraicpulse based: Lisbon mood: detail obsessive
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