81 Hyper, a studio in Lisbon

We build worlds you can feel

Idris Vance runs Hyper, a small agency for brands that want motion, depth, and a first impression that sticks. Real-time 3D when it earns its keep, and craft on every pixel.

Practice Creative Director
Signal light chaser

Steer with the pointer. Hold to warp.Drag to steer. Hold to warp.

01 / the studio

Fewer slides. More presence.

We are a tight crew of designers, developers, and motion people. We like work that feels physical, even when it lives on a screen.

Projects usually start with a walk, a sketch, and a stubborn question: what should this feel like in the first two seconds? Everything after that is in service of the answer.

Studio frame
Studio frame
Studio frame

03 / Capabilities

how we show up
Direction

Find the feeling first

Workshops, art direction, and a clear north star before a single frame is rendered.

01
Motion

Make the interface breathe

Scroll stories, type systems that move, and micro timing that feels human.

02
Build

Ship the immersive parts

WebGL, canvas, and careful front-end work that stays fast on real phones.

03

04 / Specs

sample figures
Typical project
6 to 12 wk
Sample figure
Core crew
3 to 5
Sample figure
Frame budget
60 fps
Target, not a promise
Reduced motion
Always
Built in

05 / Route

from brief to launch
  1. Find the feeling

    A workshop and a mood reel. We agree what the first two seconds should feel like before anything gets built.

  2. Prototype the moment

    The signature interaction, built for real in the browser, tested on the cheapest phone we can find.

  3. Build the world

    Pages, content, accessibility and fallbacks around that moment, so everyone gets a great site.

  4. Tune and launch

    Performance passes, analytics and a calm handover. Then we stay close for the first weeks live.

06 / Transmissions

sample quotes
People kept the launch page open just to play with it. Then they read every word.
Sample quote, marketing lead, placeholder client
It looked impossible in the pitch and it ran smoothly on my old phone.
Sample quote, founder, placeholder client

07 / Questions

before the brief
Will a 3D site hurt our search ranking?

No. The words, headings and links are ordinary HTML. The 3D layer sits behind them and loads without blocking the page.

What about people on older phones?

Effects lower their resolution on small screens, pause when off screen and fall back to a designed still image when a device cannot keep up.

Can our team edit the site afterwards?

Yes. We connect content to a simple editor or hand over clean code with notes, whichever fits your team.

Do you only do websites?

Mostly sites and launch pages, plus motion for social, events and product demos that share the same world.

Tell us the
impossible bit

The deadline that feels tight. The idea that is hard to explain. The brand that needs a pulse. Send the messy version. We like those.

Idris Vance
Creative Director

A creative director who still sketches letters on the back of receipts.

Brief received. We reply within two working days.